Petitions August 2023

Video on demand

Summary

  • in season 8 hermits spent months going through seeds, hermits would check to see if the seeds were truly viable and it drove them bonkers
    • when it was time for season 9 the hermits had a hermit staff member pick a seed for them.
      • Joe didn’t get to plan his season 9 and neither did we in DS9.
      • Joe wants season 10 to be more of a collective experience for us, so these two build contests will help test things for season 10
    • Joe will still be creative lead, but this is our time to test out Joe’s ideas so no one has to be startled and blindsided by them.
      • a few explicit changes, a lot of early season stress was from small world borders. Joe likes being able to promote his server as a bleeding edge flagship server. we’re not part of conversations of updates when we aren’t immediately up to date on updates.
    • when hermits talk about problems the number one thing is people arguing about how soon is too soon to update. Joe can put up with the hermits spiraling for 6 hours but not his server too.
      • Joe’s compromise is #feedback-vanilla-smp
  • Proposal 1: update to the latest jar asap and when available, additionally add quality of life and performance mods
    • Joe wants to test a game mechanic that is new in snapshots. We will have it in time for season 10, a feature of random numbers in command blocks.
      • What if: we have a command block that gives you the feather falling effect, teleported you 300 blocks in the air a random set of blocks along the cardinal directions
  • Proposal 2: At server launch we will prepare for 2 hours and then fight the dragon
  • Proposal 3: Once the dragon is dead Joe will add 8 cardinal and secondary direction teleporter pads with command blocks that will allow players in small groups to get thrown thousands of blocks away without a teleport back until the end of the contest.
  • Proposal 4: At server launch a 3 month build contest starts for folks to create neighborhoods. Similar to B’Hala outposts but bigger and without neighbors.
    • The theme would be “company town” from a mining town to industrial factory town to space settlement, towns are required to have a main street for parades and places for employees to live and places to buy and sell things, but folks get to decide what their theme is.
      • In the short term everyone gets to have the survival Minecraft experience. folks who join later after the initial contest can join existing towns or pick a direction and go somewhere new if they want to start something new.
      • Joe does not want to encourage centralized planning of nether tunnels
      • Joe wants the free stuff at petitions to slow, the goal of petitions is supposed to be a problem solving thing.
      • Joe recognizes that if someone is using something in a way that upsets other people it is a problem we are here to address
        • Have a focus on talking about things to be able to move on
  • DS9 multi-month Halloween build contest that has started as of 08/19/23
    • teams build a haunted house mansion and landscape around it
    • Contest ends late October, tentatively the 21st.
    • It must be at least 3000 blocks away from 0,0
    • The goal is to be remote and get a feel for what kinds of things you might learn to give good feedback for the teleport system
    • No hard and fast rules, very loose, but everyone gets to present cool haunted houses that explore the inside and out.
  • Another build contest will launch in mid-November. A specific build location with plots for a winter landscape snow globe build contest.
    • Plot sizes vary for different sizes of teams and would be judged sometime around January 15th.