Streamer’s log: HermitFactory aluminum is go!

A screenshot of Satisfactory showing a few concrete floors with aluminum processing machines in the desert. In the foreground is an array of eight furnaces smelting ingots.

Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!

This is my first attempt at a streamer’s log for Satisfactory, so if you’re unfamiliar with the game, I recommend checking out my video where I run through ten minutes of the tutorial before Welsknight, Hypno, and Xisuma show me around the HermitCraft HermitFactory world here.

When we all last streamed together on Friday, Welsknight took the lead on launching our first aluminum factory. Wels tasked Hypno with acquiring water and piping it into the factory, and asked me to run power and conveyor lines out to remote bauxite and limestone deposits. By the end of that stream, the factory was running, which opens a lot of doors for what we can accomplish now that we have automated aluminum production.

Heat Sinks: a good use for Aluminum Sheets

In particular, Wels’ plant is already producing a surplus of Alclad aluminum sheets, so I decided to check the codex for anything I could automate producing with them. Given the abundance of nearby copper nodes, heat sinks seemed the best candidate, requiring only copper ingots and aluminum sheets to assemble.

After receiving permission from Wels, I added another copper miner to a nearby node adjacent his smelter setup and tripled the ingot production west of the aluminum plant.

A screenshot of Satisfactory showing copper smelters feeding into constructors producing copper sheets feeding into assemblers creating hear sinks.

While I was laying those buildings out, Xisuma, Hypno, and Wels started experimenting with larger blueprint machines to design factory facades. I helped run some power lines out that way to keep the hover-packs from falling out of the sky, but mostly left them to it.

A screenshot of Satisfactory showing the aluminum factory with its new facade.

Nitrogen is next

With Wels’ factory looking great and my prototype heat sink production line running smoothly, I started looking for a way to use the surplus aluminum casings currently backing up the aluminum factory. What do you know, heat sinks can be used to create radio control units, which are a component in creating resource well pressurizers to harvest gases like nitrogen.

A screenshot of Satisfactory showing a Joe Hills looking down at a Nitrogen resource node from a high-tension powerline tower.
A nitrogen resource. I don’t know what I expected.

I learned nitrogen can be blended with aluminum casings and heavy modular frames (which I previously constructed a line for and have a huge stockpile of) to make fused modular frames, so I headed north past the end of Wels’ coal conveyor line to seek nitrogen and run. a pipeline back.

A screenshot of Satisfactory showing the new nitrogen pipeline following the coal-conveyor foundation line.

We had to wrap up the stream before I could build those pipes all the way back to the aluminum factory intersection, but when it comes to Satisfactory, a big part of playing the game is accepting that there’s always more to do!

I hope you enjoyed my first Satisfactory streamer’s log! If you ever want to join the stream audience yourself, please remember that you can always keep an eye out for my next show via my streaming calendar at https://joehills.net/soon/

Until next time, y’all, this is Joe Hills from Nashville, TN.

Keep adventuring!