Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
We had a great HermitCraft brainstorming call earlier today, during which I spent hours digging out the LaserTag observation deck and placing glass, so the stream kicked off with me showcasing my progress there. The game may not be ready, but the view from the lobby is much better!
During that call, ImpulseSV reminded us we can come start checking out the HermitCraft History timeline areas of his Metro Mayhem game, so I flew out his way to look for that. It took a while to find the entrance, so I added some signage.
There was also a really cool pumpkin nearby with a pedestal challenging us to make our own Halloween decorations, which intrigued me, but I’ll have to come back to that!
Inside the Hermit History tunnel, I measured out that each plot was 31x31x20H, and realized there were no ender chests! It would be trivial to go get a single ender chest, but there are nine plots, one for each season, so it would be better to get nine ender chests. And, oh, another to-do item I had from our meeting today was that Etho needed 10 stacks of obsidian for mail network expansion. The End was soon in sight so I could gather enough obsidian for both Etho and Impulse.
After harvesting all that obsidian from towers on the main End island, we sent Etho his in the mail and added the ender chests to the Hermit History tunnel with a bit of glow ink for flair.
After that, I excavated a bit more of the arena back at the name tag shop and called it a night after spending ten hours total working on the server today.
It was a long day, but I’m optimistic all my work on my shops this week will leave me freer to jump into Wool Street and Halloween stuff moving forward.
Until next time, y’all, this is Joe Hills from Nashville, TN.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
As a Hermit of my word, I wanted to be sure that I didn’t waste any time in delivering Docm77 the dirt I promised him yesterday in exchange for a spot at his upcoming poker tournament.
I collected sixty-two shulkers worth of dirt from the Hermit Holmdel storage beacons, as well as thirty-thee shulkers worth of stone since I was over there anyway. In the process, I rediscovered a few missing treasures, like a lost shulker of gravel, a chest of glass intended for my shop, and my “@JoeHills’ written materials” shulker box containing four of my permits, my maps, and my missing shop ledger!
After sending my four chest minecarts full of shulkers back to the shopping district, I first unloaded the dirt at Doc’s Wash and Fold loading dock, stacking the chests to look vaguely like two adjacent stacked pallets.
The dirt was neatly stowed in the POE POE impound as well.
And then I quickly posted three of my remaining permits in my black glass shop, name tag shop, and my calcite/tuff shop.
Not a bad showing for four hours of playing video games!
Until next time, y’all, this is Joe Hills from Nashville, TN.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
It’s never too late to unburn bridges. Auto-correct tried to tell me that I should have written “to sunburn bridges” but I’m not letting artificial intelligence write this for me!
Some of you may recall that Docm77 wasn’t thrilled with my defensive strategy during his trial (even though I lovingly rendered it in glorious 360° video).
I wasn’t thrilled about Doc not being thrilled, so after giving him some time to cool off and hearing that he has a huge poker tournament coming up, I reached out to him about trading some of my surplus Hermit Holmdel dirt blocks for a reserved spot at his tournament. I might not strike many of y’all as a huge poker player (because I’m not), but I did briefly get really into Balatro earlier this year.
When we met up, Doc was in good spirits and hyped about his upcoming tournament, as well as for the opportunity to avoid afk farming dirt for a while. I recorded the whole thing for an upcoming episode, so I won’t go into more detail about the convo now, but I will say that Doc directed me to his laundromat’s delivery area as the dirt drop-off location, and promised me a seat at his upcoming event. A most excellent outcome!
It’s all going right here.
After that, I mined a couple geode’s worth of calcite and some extra tuff to ensure I had enough to complete my Tuffest Teef trophy topper. The sketches I drew to mock up the design on this morning’s stream allowed me to hit the roof running and turn around a lower mouth that I’m particularly proud of.
I’m not sure I even should build the top, since most Hermits will be flying over it and that’ll just obscure the lower part.
There’s still room for refinement, but that was all the time I had this afternoon. I’ll revisit this with fresh eyes another day, after I deliver Doc’s dirt. After all, my grass delivery to Impulse the other day was a real highlight of his latest video (starting at 14:47):
If you want to try to catch my next show, you can always keep an eye out for those via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
A bit of background
Since this is my first streamer’s log about Arts and Crafts with Cleo, I wanted to open with a bit of background. My pal ZombieCleo and I have been recording videos together even since I challenged Cleo to a duel thirteen years ago.
Cleo accepted my challenge.
And we battled.
Though we don’t duel regularly, Cleo and I still try to spent two hours every Wednesday to stream arts and crafts.
Our earliest craft streams featured parallel attempts at similar projects, initially paper craft models of Castle Hohenzollern, like this one:
Back to the present
These days, Cleo and I still chat about whatever is on our minds, but we usually work on different projects. Most weeks, Cleo focuses on bullet journal illustrations, and I’m all over the place with my goals and objectives.
I’m optimistic that beginning to log what I work on during these craft streams here will help me bring more intentionality to my projects.
Today, Cleo and I opened by discussing Shoptober on HermitCraft. Due to the urgency of the Permit Office Enforcers demands we all finish our shops, I’m dedicating my arts and crafts time today to sketching models of human teeth. Cleo has chosen to attempt to punt that sort of work until “Shopvember” and is illustrating a bee for her bullet journal.
My initial attempt to render teeth as individual Minecraft blocks was hampered by my inability to keep a proper count, so I made a second attempt.
It was pretty obvious to me that with the base of the shop having a diameter of 19 blocks, a 10×7 footprint for the sculpture wasn’t going to suffice. I took another hack at this at double the scale per tooth, which allowed more subtle diagonals where the teeth met.
That felt a lot better to me, but I realized I’d prefer to have some contrast between the sizes of the molars and the incisors, so scaling the molars up to 4×4 blocks and the incisors down to two or three wide might be worth sketching out.
23×24? That feels about right. I’m looking forward to building that out in 3d on HermitCraft!
Chatting about Board Games
Cleo and I also discussed board games, which reminded stream viewer (and my project manager) NJCoffeeJunkie that we need to schedule my appearance on her upcoming charity stream benefitting the Leukemia and Lymphoma Society. We locked that down for noon to 2pm US Central time this Sunday, October 27th. The first hour will be Clank! and the 2nd hour will be Phasmophobia. If you’d like to donate, you can do so at: https://donate.tiltify.com/67afebbf-454c-461f-9f2a-ac92edf708eb/details
I also mentioned that I was going to be attending Tennessee Game Days Fall from November 1st–3rd, and Cleo recommended I try Give Me The Brain, which apparently I can download for free and print at home. Cleo also suggested I try MLEM: Space Agency, which is about cats exploring the solar system.
At past TGDs, I tried a few decent Pandemic variations I could recommend, specifically Fall of Rome and Reign of Cthulhu. Both mix up the core mechanics of Pandemic enough that I enjoyed them.
Closing thoughts
Since this is my first streamer’s log for a craft stream with Cleo, I’m still noodling on how best to balance presenting discussion topics and project progress. I hope you come back next week and see how I’ve improved.
Until next time, y’all, this is Joe Hills from Nashville, Tennessee.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
I hope you enjoyed my account of yesterday’s HermitFactory stream, where I leveraged our first access to automated smelted aluminum to build a heat sink factory and pioneer a nitrogen pipeline.
I started this stream by giving Hypno a tour of the nitrogen harvesting area, and used that trip as a chance to finish painting the nitrogen pipes grey for consistency.
Hyp was curious about what nitrogen could be used for, and learned that you could combine it with sulfuric acid to make rocket fuel. Since rocket fuel sounds out of this world, Hypno wanted to start blending some up at the petroleum processing facility I agreed to extend the nitrogen pipe there while Hyp started tapping the nearest sulphur nodes.
I reached the petroleum facility so quickly that I decided to continue the nitrogen pipeline toward my heavy modular frames factory. Hyp’s conveyors and my pipeline met under the intersection to the heavy modular frames loading dock.
Once I reached the heavy modular frames loading dock, I ran the pipe up the building to the current top floor. I set up some temporary industrial storage units for the heavy modular frames and aluminum casings until I could properly convey and truck those over and fed it all into a blender to kickstart production of fused modular frames.
Xisuma logged in a bit after us and began adding walls around the aluminum complex. I really liked the skylights and the sloped roof. The shed on the top serves as street level access.
Once those walls were up, it was time to take a hard look at the spaghetti electrical job I’d done when I set up the heat sink production line yesterday.
I removed over a dozen poles and set up outlets along the walls and beams and am pretty pleased with the results:
I was just about to wrap up for the day when I realized that my truck routes had trucks crossing each others depots. I did my best to clean up the mess quickly, then shut the trucks’ auto-pilots down for the day. I’m going to take a fresh crack at that problem tomorrow.
Thanks for joining me for this Satisfactory streamer’s log! If you’re curious about catching a HermitFactory stream yourself, please remember that you can always keep an eye out for upcoming shows via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.
The trophy’s columns didn’t feel tall enough to me, so I extended them and added a second-tier base that will soon hold our gums and teeth sculpture.
With all that extra height to work with, I decided to make an attempt at free-handing banners with the letters in the shop‘s name on them, but was a bit frazzled trying to make an S… until I realized I could make the top and bottom look like teeth!
This turned out better than I expected!
Even so, every letter could look like teeth with a bit more work, so I took a crack at that. Voila!
With an amazing sign in place, I used my remaining time in the stream to add some internal signage and stock the shopping area.
It’s not perfect, maybe I’ll add a rug or something to break up the center, but I can re-visit this when I come back to add the teeth and gums to the roof.
Until next time, y’all, this is Joe Hills from Nashville, TN.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
This is my first attempt at a streamer’s log for Satisfactory, so if you’re unfamiliar with the game, I recommend checking out my video where I run through ten minutes of the tutorial before Welsknight, Hypno, and Xisuma show me around the HermitCraft HermitFactory world here.
When we all last streamed together on Friday, Welsknight took the lead on launching our first aluminum factory. Wels tasked Hypno with acquiring water and piping it into the factory, and asked me to run power and conveyor lines out to remote bauxite and limestone deposits. By the end of that stream, the factory was running, which opens a lot of doors for what we can accomplish now that we have automated aluminum production.
Heat Sinks: a good use for Aluminum Sheets
In particular, Wels’ plant is already producing a surplus of Alclad aluminum sheets, so I decided to check the codex for anything I could automate producing with them. Given the abundance of nearby copper nodes, heat sinks seemed the best candidate, requiring only copper ingots and aluminum sheets to assemble.
After receiving permission from Wels, I added another copper miner to a nearby node adjacent his smelter setup and tripled the ingot production west of the aluminum plant.
While I was laying those buildings out, Xisuma, Hypno, and Wels started experimenting with larger blueprint machines to design factory facades. I helped run some power lines out that way to keep the hover-packs from falling out of the sky, but mostly left them to it.
Nitrogen is next
With Wels’ factory looking great and my prototype heat sink production line running smoothly, I started looking for a way to use the surplus aluminum casings currently backing up the aluminum factory. What do you know, heat sinks can be used to create radio control units, which are a component in creating resource well pressurizers to harvest gases like nitrogen.
A nitrogen resource. I don’t know what I expected.
I learned nitrogen can be blended with aluminum casings and heavy modular frames (which I previously constructed a line for and have a huge stockpile of) to make fused modular frames, so I headed north past the end of Wels’ coal conveyor line to seek nitrogen and run. a pipeline back.
We had to wrap up the stream before I could build those pipes all the way back to the aluminum factory intersection, but when it comes to Satisfactory, a big part of playing the game is accepting that there’s always more to do!
I hope you enjoyed my first Satisfactory streamer’s log! If you ever want to join the stream audience yourself, please remember that you can always keep an eye out for my next show via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.
As far as I see it, we need to do the following to get our tuff shop open:
Review how much space is still available at our planned plot for the shop next to Mumbo’s iron
Check out what’s left of the pop-up shop in the POE POE impound
Gather stock for the shop
Brainstorm shop concept, layout, and materials
Gather materials that suit that hopefully brilliant idea
Just build the dang thing
Looking back
I had always intended to build a permanent shop where I’d staked my first couple tents at the beginning of the season.
Unfortunately, because I didn’t break ground on a permanent shop there as soon as I struck my tents, Mumbo grabbed a large chunk of that area for his iron mine, leaving me to assess how much usable space was left, which turned out to be 19m x 23m. That’s enough to work with.
After that, I headed to the POE POE impound to see what remained of the pop-up shop I’d constructed in the base of Pearlescent Moon’s shopping district nether portal. I threw together the whole thing in one take back in episode 25, so I wasn’t optimistic.
What remained was mostly nether-themed blocks, which made sense underneath the portal, but won’t as a standalone permanent shop. I pocketed those and 8 diamonds worth of sales for later.
Tuff Brainstorming
I grabbed a few empty shulkers and descended back into the ravine by the name tag shop in search of tuff, and I found plenty! Mining all that out gave me a chance to consider the composition of tuff as a volcanic ash-derived stone and its history as a Roman building material.
By the time my shulkers were full, though, I decided to make a giant sculpture of calcite teeth with tuff gums and to call it Tuff Teeth.
Construction storage and workroom
It seemed a shame to let the hollow under Pearl’s portal go to waste, so I re-dedicated the home of my former pop-up Calcite and Tuff shop as the workroom while constructing Tuff Teeth!
Groundbreaking
I decided to use the entire 19 length of the 19×23 space available to me to create a large circular base for my teeth sculpture. A few polished tuff variants were selected as the building material, as I hope to contrast it against the unpolished tuff for the gums.
After completing that flat circular foundation and trying to envision how to mount the giant teeth sculpture in relation to the shopping area, I realized I could use my work so far as the base of a trophy for “Tuffest Teef.” I quickly set to work on a three pillar design that used calcite for the supporting side pillars and additional polished tuff for the central pillar.
This is only the beginning, though. I’m off to the dentist again tomorrow afternoon, so I’ll try to photograph some models and posters of teeth to use for reference. I’m also probably going to double the height of the trophy’s pillar. I’ll need to examine some trophies for reference between now and then too.
Thanks for reading, but if you ever want to join the stream audience yourself, please remember that you can always keep an eye out for my next show via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.
With the POE POE on the Hermits’ cases to get all of our unbuilt shops constructed, I opened the stream knowing I’ve gotta stay focused on wrapping this up so I can proceed to my other unbuilt permits before the end of the month: Tuff/Calcite and white wool.
I actually wrote a list of objectives before the stream (in no particular order):
Add a ceiling to the lobby
Extend the walls of the lobby
Set up sales inside the lobby
Add “coming soon” signage to the team hallways and observation deck entrance
Create a proper bunker entrance
Clean up the storage around the entrance beacon
Remove the entrance beacon
I wanted to work fast and started throwing things into D.O.OM. shulkers.
And then I immediately realized that a project at this scale couldn’t really happen without some sort of dedicated storage space, so I dug out a shaft between the green team hallways and the coal shell of the arena.
After that derailment, I was actually able to knock out the rest of the list pretty quickly! Completing the lobby wasn’t complicated now that I had all the materials handy.
Scar even showed up for an inspection and gave his approval, but the details of that encounter will be in an upcoming episode and don’t need to be recounted here.
I closed out the stream by doing some light terraforming around the bunker entrance and bonemealing some tall grass and flowers around it. There’s definitely room for a refinement pass in the future, but I’m excited for now to jump to my next shop build tomorrow!
This week may have some schedule changes, but please keep in mind that you can always keep an eye out for my next show via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.
Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!
Replaymod and UFO 50
The Replaymod export of last night’s coal wall time-lapse recording was still rendering when I was ready to stream this afternoon, so for the first hour of the stream I played around with a few UFO 50 games requested by my Patreon patrons after they watched Matt Wilson‘s review of all fifty UFO 50 games, which I recommend y’all check out:
I warmed up with a couple games I’d played before but am not very good at, Onion Delivery and Rail Heist. I don’t think my brain operates on the right wavelength to ever learn to drive that little car in Onion Delivery so I may give up on that one for now, but I do feel like I’m improving at my train robbing skills the more I play Rail Heist.
Viewers also requested I play Vrainger, which is a Metroid-style game with a neat gravity flip when you double-jump mechanic that I was enjoying. I died a few times in a row in the same room there and decided to move on to the next request: Mortol.
Mortol is a puzzle-platformer where you sacrifice your characters in ritual deaths that create ledges, weights, and explosions to allow their successors to proceed (and hopefully succeed) at driving out the demons from your land. I liked it enough to come back to it, but didn’t feel competent enough at it to keep the tempo of the stream at the pace I’d like.
Party House was our final UFO 50 game of the stream, and was requested both by Patreon viewers and the Twitch and YouTube chat participants. It’s a high-speed push-your-luck game that I found really clicked with me. Even after only about fifteen minutes of playtime, I felt I understood the mechanics of the game well enough that I could play faster than I could talk about it, which means it might not be a great fit for me to stream. I’ll have to see if there’s a good way to adjust my narration around that speed of play.
Back to HermitCraft 10
The server restarted last night before I could remove the last few columns of the coal wall, so I mined that out to conclude the final segment of that time-lapse and cleaned up my work area.
With that loose coal collected and crafted into blocks, the next step in my materials-gathering journey for this project was to acquire eight stacks of quartz. Since ImpulseSV owns both the quartz and grass shops, I offered yesterday to exchange sixteen chests of my surplus Hermit Holmdel dirt for eight stacks of his quartz. He accepted my proposal, so I gathered all that dirt and brainstormed ways to leave it outside his shop that might be fun and visually interesting. I initially was envisioning a model truck, but after considering chest boats, llamas, and donkeys, settled on a rail circuit.
In search of gold for powered rails, I returned to the cave I discovered yesterday and scrounged for gold ore. I found a ton of tuff veins, which will soon come in handy for my upcoming Tuff and Calcite shop build, but ultimately ended up heading to Mumbo’s gold shop. I was shocked that he’s selling stacks of gold blocks for only 4 diamonds per stack. What a bargain!
I unloaded the shulkers of grass into the chest mine-carts, powered up the rails, and added a little passenger mine-cart in case Impulse wanted to ride around with them.
After collecting my quartz from Impulse’s shop, I returned to the lobby of “Hello my name is Lasertag” to get to work. I added quartz slabs to the stairs into the arena’s observation deck and replaced yesterday’s placeholder white concrete with quartz blocks. I’m excited by the progress!
If you haven’t seen Satisfactory before, I’ve got a video of Welsknight, Hypno, and Xisuma introducing me to the HermitCraft HermitFactory world here:
I’ll be streaming Satisfactory later this week with my friends and sharing write-ups of it here as well. As always, you can keep an eye out for my next show via my streaming calendar at https://joehills.net/soon/
Until next time, y’all, this is Joe Hills from Nashville, TN.