Streamer’s log: HermitFactory truck station improvements

Howdy, y’all! Joe Hills here writing as I always do in Nashville, TN!

My last HermitFactory streamer’s log concluded with me realizing I’d created a huge mess by building multiple truck stations aligned with each other on the same roads. The trucks were loading and unloading from inventories I expected them to drive right past, and machines were ingesting the wrong parts for their recipes!

Truck station removals, replacements, and improvements

Today I kicked things off by adding new side roads for loading on the north and south sides of our aluminum processing plant intersection. Welsknight improved on my design by creating a cool billboard frame, which I tried to replicate on other stations, but couldn’t get the painted beams to snap correctly. I’ll need to ask him how he pulled that off!

A screenshot of satisfactory showing Welsknight's fancy billboard with painted beams framing the image

While I intentionally moved truck stations for loading and unloading parts away from the road, Hypno automated turbo fuel production and helped me add new a refueling station on the main road that most trucks routes hit. They should pick up a bit of fuel every time they go past, even if the other stations have run dry.

A screenshot of Satisfactory showing Hypnotizd building a wall near the new truck fueling station.

The receiving truck stations for unloading raw quartz and aluminum casings at the modular frames factory also needed some improvements. I removed the center divider between the road sections there so trucks could go in and out without passing too close to the wrong truck stations. I also added cleared signage and better refueling there. The most stressful part was trying not to mess up while re-recording all the truck paths, but in the end, it all came together better than before!

A screenshot of satisfactory showing the newly separated incoming truck stations for aluminum casings and raw quartz.

Joe Hills in the sky with with crystals

Several stories above, I realized that automating crystal oscillators wasn’t just good for build gunning billboards, but that we could create crystal computers and radio control units with them! To get us on track, I added three more manufacturers tasked with creating crystal oscillators and cleaned up my raw crystal processing.

A screenshot of satisfactory showing an array of constructors painted purple processing raw quartz near a row of four manufacturers painted yellow producing crystal oscillators.

I left plenty of space a future expansion into on-site silica processing, which opens the door to create silicon circuit boards for crystal computers. I mean, how hard can it be to process additional copper for copper sheets anyway?

If you don’t want to miss my next HermitCraft 10 stream, don’t forget you can always find my schedule at https://joehills.net/soon/!

Until next time, y’all, this is Joe Hills from Nashville, TN.

Keep adventuring!